"App" simply means software application like Facebook's mobile app. Now the term mobile education simply means the use of a variety of mobile technologies that provide a range of different services to enhance learning through teaching, education management and assessment. Apps for Good, a not-for-profit organisation founded in 2009 by Rodrigo Baggio provides courses for students and tutors on how to use apps to transform peoples life. The course is designed to nurture tech entrepreneurs and problem solvers so that they can develop apps to help their communities.
The growth of mobile technologies in countries like Nigeria has meant that many emerging nations can now use apps to access e-books, engage in learner collaboration, assignment planning and e-assessments. Apps not only provide these opportunities more conveniently but offer vital health education by allowing for the dissemination of medical information to remote regions. The growth of smartphones in Africa has risen by 43% every year since 2000 with an expected internet to 67% by 2014.
Recent statistics also confirm the increased popularity of education apps. The iLean II report (an analysis of the education category of Apple's app store), found that over 80% of the bestselling paid apps in the education category of the iTunes Store are targeted at children.The report also found that 47% (2009) of the top selling apps are targeted at young children and this number has now increased to 72%.
GSMA, that represents mobile operators worldwide has highlighted six areas for mobile education. These areas are: vocational learning development, supporting students with special needs, out of classroom learning and collaboration, professional learning and development, enhanced language and literacy skills and connected learning for children. The USA has now positioned itself to reap $38b in sales by the year 2015 from mobile learning. The increase in apps is staggering with 500,000 apps available on iTunes and an extra 300,000 apps on offer on Android.
So mobile education is set to radically change the way we learn, but our excitement must be tempered for all educators should address a number of issues, the first being the protection of children in the commercial digital age. Further legislation will inevitably be required to protect children from any abuses that mobile education and apps might present. In addition to this, institutions like schools etc should make assessments as to the device readiness of their mobile devices for the latest sophisticated apps. Plus, educators need to be aware that the new technologies mean new learning styles, new teaching styles. Yes, let's be cautious but let's also be brave and embrace the new world of mobile education and the empowerment, accessibility and the joy it can bring to learning.
Mobile education and the use of apps can achieve where politicians have failed. Apps can provide engaging, interactive learning with 3-D design and audio that is convenient and therefore creating an exciting learning experience. For educators working in areas like special needs, apps are proving to be a fantastic learning tool as they can support speech therapy treatment, behaviour issues and communication skills. Apps like See, Touch, Learn. Pro and Pictello are some of the very popular apps in the market for special needs and an example of how apps can truly transform life.
The growth of mobile technologies in countries like Nigeria has meant that many emerging nations can now use apps to access e-books, engage in learner collaboration, assignment planning and e-assessments. Apps not only provide these opportunities more conveniently but offer vital health education by allowing for the dissemination of medical information to remote regions. The growth of smartphones in Africa has risen by 43% every year since 2000 with an expected internet to 67% by 2014.
Recent statistics also confirm the increased popularity of education apps. The iLean II report (an analysis of the education category of Apple's app store), found that over 80% of the bestselling paid apps in the education category of the iTunes Store are targeted at children.The report also found that 47% (2009) of the top selling apps are targeted at young children and this number has now increased to 72%.
GSMA, that represents mobile operators worldwide has highlighted six areas for mobile education. These areas are: vocational learning development, supporting students with special needs, out of classroom learning and collaboration, professional learning and development, enhanced language and literacy skills and connected learning for children. The USA has now positioned itself to reap $38b in sales by the year 2015 from mobile learning. The increase in apps is staggering with 500,000 apps available on iTunes and an extra 300,000 apps on offer on Android.
So mobile education is set to radically change the way we learn, but our excitement must be tempered for all educators should address a number of issues, the first being the protection of children in the commercial digital age. Further legislation will inevitably be required to protect children from any abuses that mobile education and apps might present. In addition to this, institutions like schools etc should make assessments as to the device readiness of their mobile devices for the latest sophisticated apps. Plus, educators need to be aware that the new technologies mean new learning styles, new teaching styles. Yes, let's be cautious but let's also be brave and embrace the new world of mobile education and the empowerment, accessibility and the joy it can bring to learning.
Mobile education and the use of apps can achieve where politicians have failed. Apps can provide engaging, interactive learning with 3-D design and audio that is convenient and therefore creating an exciting learning experience. For educators working in areas like special needs, apps are proving to be a fantastic learning tool as they can support speech therapy treatment, behaviour issues and communication skills. Apps like See, Touch, Learn. Pro and Pictello are some of the very popular apps in the market for special needs and an example of how apps can truly transform life.
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